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Theory of Change Worksheet

By Toni Reid | October 20, 2017

 

What is a Theory of Change?

A Theory of Change is your best guess about how your work impacts the issue you care about. This worksheet provides a simple starting point for thinking about the causes that contribute to …

Image of people using craft materials to make a first prototype, for a wellbeing design challenge

Wellbeing Design Challenge: Milk at the Supermarket

By Toni Reid | October 20, 2017

A wellbeing design challenge based around milk – it sounds strange, right! But this is one of our favourite sessions that we’ve run time and time again.

We’ve based the wellbeing design challenge on something everybody can understand. How might …

Applying Ethics in Codesign

By Toni Reid | October 18, 2017

Okay, so you’re committed to doing some youth co-design. Great! Of course, this means working alongside young people and bringing their voices into your work.

How do you do this in an ethical way? How do you do this in …

Picture Sort Cards - Set One

Picture Cards – Set Two

By Toni Reid | October 13, 2017

In this pack we’ve included another 30 royalty free images, ranging from mountain tops to pen & paper. We’ve used these images in check in & out circles, de-briefs and reflective sessions.

We’ve asked questions like:

“select a card which …

Designing Oro–Upper Hutt

By Gina Rembe | October 27, 2016

Below are some five lessons from working at the intersection—and how we integrated those in our newest programme Oro.

Lifehack has been experimenting with different programme shapes and intensities since early in 2014. This has resulted in us running online …

Students sort post it notes at Week 6 of the Everyday Wellbeing Design Challenge

Everyday Wellbeing Design Challenge – Empathy

By Gina Rembe | August 30, 2015

Last week we wrote about the exciting turbulence that was created at the turning point in the design challenge, where students were able to continue with the design brief they’d been shaping up for five weeks, or change and seek …

Top 10 Design Research Resources

By Gina Rembe | August 10, 2015

 

Increasingly Lifehack is supporting and empowering people around New Zealand to start well and build their capacity when it comes to designing, developing and improving youth wellbeing projects.

Often we get asked for resources, best practice guides and tools …

Double Diamond of Everyday Wellbeing Design Challenge

Everyday Wellbeing – Design Challenge Overview

By Gina Rembe | July 17, 2015

How might we unleash Aotearoa New Zealand’s young design talent on Everyday Wellbeing?

Lifehack and Massey University are kicking off a Design Challenge together in July 2015, focused on Everyday Wellbeing.

See the original announcement here, and links to all …

The Lifehack & YOMO Design Sprint

By Gina Rembe | May 20, 2015

How might we highlight high impact areas of exploration for Mindfulness Technology?

 

The work of social innovation and entrepreneurship isn’t often glamorous. It’s often a long period of fuzziness, confusion and hard work, followed by a breakthrough moment, followed …

#LifehackLabs – Week 2 – Tool up, Team up

By Gina Rembe | September 4, 2014

We asked our #lifehacklabs Co- Lead Chelsea Robinson to give us a run down on what happened in week 2.

 

If week one was about downloading information and new ideas and new thinking around wellbeing and technology, week two …

The LIFEHACK Labs Series #1: Problem Solving with Design Thinking

By Gina Rembe | November 26, 2013

This is the first in the series of our LIFEHACK Labs posts to share how we approach different aspects of launching social ventures.

Problem Identification & Understanding is at the heart of our LIFEHACK Weekends and Labs.

We recognise the …

Social Enterprise meets Design Thinking & Lean Startup

By Gina Rembe | November 19, 2013

Today we wanted to introduce you to three key parts of the LIFEHACK toolkit which we’ll be talking about more as the months continue.

Social Enterprise

Social Enterprise is about tackling social and environmental challenges using a business model which …